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Category Archives: Uncategorized
Getting Started with ModelIO
The Model I/O framework was introduced at WWDC 2015, however there is remarkably little sample code out there. Over the past few days I have been trying to write reliable code to import an .OBJ file and apply textures to … Continue reading
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ShinkansenSpeed: MapKit and CoreLocation in Swift
This article explains how to use CoreLocation and MapKit to display a location and speed on a map. Last year I was in Japan and I was traveling on some seriously speedy trains. I was gutted (not happy) that the … Continue reading
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Using SceneKit and CoreMotion in Swift
This article describes how to use SceneKit and CoreMotion to create a 360º panoramic photo viewer that lets you explore the scene by moving your phone around. For the purposes of this article I’ll use the image below from Wikipedia. … Continue reading
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